The Diver is disturbing the mysterious Kraken in his kingdom!
He must flee to survive and get to the surface until Kraken catches him!
Each card represents a progression stage, from the abyss #0 to the surface #42.
Goals:
- Diver: wants to reach the surface #42, for this he starts from #0 and can step up to +3 stages each turn
- Kraken: tries to catch Diver by guessing which cards did he play. If he founds all of them, he catches Diver and bring him back to the abyss!
Gameplay:
- Diver: can use "Extra Breath", it can extend step by +2 per sacrified card ! It can be used to play far cards or to trick Kraken !
- Kraken: can guess multiple cards in one turn, but if only one is incorrect, then no cards is found! It helps to catch Diver faster but may be risky !
Each turn, pick a card wisely between three decks 1-14, 15-28, 29-41.
Gameplay is based on Tim Fowers's "Fugitive".